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Napoloen total war civil war mod
Napoloen total war civil war mod











napoloen total war civil war mod

If you do not have one, simply create one, use Notepad: Note: If you can't find the script folder, simply turn on "show hidden folders".

#NAPOLOEN TOTAL WAR CIVIL WAR MOD MOD#

Remove all other mod reference mod scripts/packs and copy/paste the ".script" file to C:\s\Mark\AppData\Roaming\The Creative Assembly\Napoleon\scripts

  • Once you all files, copy and paste or drag and drop your files to C:\Program Files (x86)\Steam\steamapps\common\napoleon total war\data (or where ever you have installed the game).
  • REMOVE ALL other mod files from C:\Program Files (x86)\Steam\steamapps\common\napoleon total war\data (or where ever you have installed the game).
  • The game restricts a battery to a single gun type, therefore I have assigned the most appropriate gun type to each battery. Many CSA batteries were combined gun types.
  • Artillery: Units are generally represented accurately with the primary cannon type at time of battle.
  • Pay attention as you position your regiments. Units with Smoothbore are firing "Buck & Ball" loads, deadly at close range. You will notice the smaller arch of fire for Smoothbore.

    napoloen total war civil war mod

  • Infantry: Units will have either Rifled muskets or Smoothbore.
  • Regiments, Batteries, and Leaders are all positioned in approximate positions according to the best source information that was available to me.
  • napoloen total war civil war mod

    I have also set a 'floor' regiment size in many battles, an example being "50" men for most Antietam scenarios. In some cases I have had to extrapolate units for multi-day battles.

  • Regimental strength are either 35% or 50% of actual reported strength at the time of battle.
  • Battles are represented by major Regiments, Artillery Batteries, Army, Corps, Division and in some cases, Brigade Generals.
  • This ties in closely with Moral and Fatigue tables. This normalizes all units according to their quality.
  • All units are assigned quality ratings on a standard scale.
  • This should help you determine the quality of the units so that you align and/or use them most effectively. You will notice that all units of similar quality (unless a "Special Named Unit/Iron Brigade") will share a similar Unit Icon. Unit Icons are generally assigned according to Unit "Quality".
  • All units are graded A to F according to source material which was available.
  • Generally as Regiment No.- State - Brigade - Division - Corps etc.
  • All Regiments, Artillery Batteries, and Leaders have their accurate Order Of Battle designations.
  • Enlow Fork, Slyk's home farm & surrounding area.
  • Historical Battle Scenarios for 1v1, 2v2, or 3v3 Your system will be stressed! And you will love it! Up to 100 regiments per Army in Shiloh and Chickamauga.
  • NOTE: Scenarios feature anywhere for 6.000 to nearly 20.000 troops combined.
  • It is suggested that in single-player mode that you play the defending army.
  • You can play historical scenarios as outlined below or play all battle maps in custom army mode.
  • This mod is only available to multiplayer.
  • This mod is presented by "The Blue and the Grey" Modding team and this is their first try, to make a successor of their famous ETW civil war "The Blue and the Grey".













    Napoloen total war civil war mod